knowledge: karn philosophy 1 rank.
profession: philosopher 1 rank.
feat: spell focus illusion
special: human (archipelago karnu), speciallist illusionist.
profeciencies: special. choose one weapon as your totemic weapon that you have been led to. you are automatically profecient in that weapon.
class skills: alchemy, concentration, craft, gather information, knowledge, profession, scry, sense motive, spellcraft
2 + int modifier per level.
hit dice: d4
1 +0 +0 +0 +2 + one level of spell caster level, gather dream information, lucid dreamer.
2 +1 +0 +0 +3 + one level of spell caster level allure of sleep
3 +1 +1 +1 +3 + one level of spell caster level, disbelief 1/day.
4 +2 +1 +1 +4 + one level of spell caster level seven unanswerable questions
5 +2 +1 +1 +4 + one level of spell caster level disbelief 2/day.
6 +3 +2 +2 +5 + one level of spell caster level dreamer's eloquence
7 +3 +2 +2 +5 + one level of spell caster level signs & portents.
8 +4 +2 +2 +6 + one level of spell caster level weapon specialization (resonant weapon)
9 +4 +3 +3 +6 + one level of spell caster level, disbelief 3/day.
10 +5 +3 +3 +7 + one level of spell caster level ????????
gather dream information allows the user to make a gather information check each night to see if any member of his true house can be of help, even if the dreamer has no material refrence.
allure of sleep allows the user to cast sleep once per day at his effective caster level.
disbelief allows the users to make a will save in place of any save for no damage.
seven unansweable questions allows the user to make a sense motive check at +10 after seven questions are asked & answered.
dreamer's eloquence allows the dreamer a +2 to the dcs of all illusion spells.
signs & portents allows the dreamer to find a seemingly mundane object that possesses magical power.
???????? allows me to tell you the power you get when you get to tenth level.