mordicai caeli (mordicai) wrote,
mordicai caeli
mordicai

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like we all said it would be.

so the new wizards of the coast catalogue arrived today, giving a sneak peek at what to expect in two thousand & nine (2009). it is a weird list of books, & pretty sparsely populated, too-- maybe more will be added as sliding deadlines are met or whatever? anyhow, here is what they've got announced so far.

open grave: secrets of the undead. a bruce cordell joint (with eytan bernstein & brian james). bruce did libris mortis, which is a pretty respectable pedigree for this book. still, i've got no idea what to expect-- monsters? feats? sample lairs? that is what the blurb tells me i'll get. "ready to play material." okay? i think this is pretty much going to be a fourth edition libris mortis, but i'm okay with that; as a player, i got plenty of use out of libris mortis! my undead cohort in one case, feats in a couple of others. that comes out in january.

oh! something i really wish they would have done in third edition (3e) is being brought back for the fourth edition-- power cards! remember the "priest's deck" & such from earlier editions? yeah. there will be decks of powers for the various classes & power sources. this is interesting news; it might be an awesome tool for game play, you know? they seem a little pricey though...

skip a few adventures-- i don't care about adventures...

oh, in march they are going to put out the player's handbook two (2). "arcane, divine, & primal heroes." which will include (pay attention, nerds!) the barbarian, druid, & sorcerer, as well as the gnome, half-orc, & goliath. & you know, other things-- i'm guessing it will be at least as jam packed as the first phb, probably with magic items & feats in it to boot. hopefully this guy here will be the treasure trove everyone expects it to be.

april has an arcane power supplement in it-- some focus stuff for wizards, warlocks, sorcerers, & swordmages. which means, by including the latter two classes, that they are cross-supporting their books (phb 2 & forgotten realms respectively), which is exactly what i predicted their business model was going to be for 4e. so you'll get tons more powers to chose from, feats, paragon paths, epic destinies, that sort of stuff. in other words, yeah, what everyone has been predicting.

so in the end analysis, it looks like the community has been calling it pretty accurately. i mean, fie on the fact that the answer to all the big criticisms are "in the hypothetical future..." but at least that "hurry up & wait" attitude is going to be rewarded. so yeah, all members of the various classes are a little too similar...but when you buy book "x" you'll have plenty more options! i think it is smart? a lot of the old sales model only appealed to dungeon masters-- gotta have books, but as a player, what do you care? so it looks like they are sliding things to appeal to players. if you are playing a warlock, you have a chain of books to buy. i don't think it is exploiting buyers to create products they want, though some gamers are going to whine, whine, whine. whatever. i'll buy what i'm going to use. that simple.
Tags: dnd, mspaint
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